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by voidUpdate
809 days ago
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At my work, I've had the opportunity to work with several headsets of different flavours, and eye tracking and pinch to click is not an Apple innovation. It was definitely in the Quest Pro, and possibly some others (its been a while since I worked in that department). When I first got to mess with it, I very quickly knocked up a demo of a huge pair of eyes looking at you that matched the rotation of your actual eyes, which is a surprisingly creepy effect |
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And no, Apple has not solved the main issues with VR. Motion sickness, and clumsiness of having a weight hang off the front of your face.