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by voidUpdate 809 days ago
At my work, I've had the opportunity to work with several headsets of different flavours, and eye tracking and pinch to click is not an Apple innovation. It was definitely in the Quest Pro, and possibly some others (its been a while since I worked in that department). When I first got to mess with it, I very quickly knocked up a demo of a huge pair of eyes looking at you that matched the rotation of your actual eyes, which is a surprisingly creepy effect
1 comments

Yes, it's strange hearing Vision Pro proponents claim it's miles better than the competition. It's like they haven't actually used the competition...

And no, Apple has not solved the main issues with VR. Motion sickness, and clumsiness of having a weight hang off the front of your face.

I can't comment on whether the quality of the features (display, interaction, tracking etc) are any better than the competitors, but the existence of those features is not innovative in itself. They're an iteration, and from what I hear, not necessarily a large one