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by seanisom 812 days ago
That's exactly it. With renderlet, the goal is to compile the "frontend" code that's driving the rendering pipeline to WebAssembly, and provide a runtime that embeds that in any app, with the host app providing any configuration necessary to connect renderlet modules and use its canvas.

On the "backend", we will switch fully to wgpu as we retool around wasi-webgpu. I explicitly don't want to rebuild a project like wgpu, and everybody should commit upstream to that - we will likely have stuff to upstream as well.