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by bsimpson
820 days ago
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> The only way to check progress over slow hotel wifi was to look at the progress circle, which is also the cancel button. I was aware that every time I checked progress, I was one finger-spasm away from cancelling the whole download. oooof > Every app on Quest has to reinvent how buttons work, how a scroll view works, how far away from the user the content should be etc.. and every app works differently. kinda shocked there's not a Material Components equivalent for Quest. I guess it's designed like a game system (where custom menus are standard), but that's a reinforcing loop. As long as there's no standard component system, it'll continue to be game-centric. |
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This is 101 of product design - put in place a standard UI Guidelines. This is particularly important for a 'platform' player like what Meta is aiming for (Ex. from other platform/OS - Windows UI Guidelines, Apple's Human Interface Guidelines, Google's Material Design, etc..)