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by idempotent_ 816 days ago
Trying to keep it "realistic" in the sense of how the structures are set up (bank reporting regulations, offshore companies, shell companies etc) but I'm optimizing for fun. It's an isometric Transport Tycoon-styled game but instead of building physical infrastructure you create financial connections between nodes like drug op -> cash business -> bank -> offshore company -> real estate investment.

This has been my design bible so far https://www.ojp.gov/ncjrs/virtual-library/abstracts/money-la...

2 comments

I was wondering where this sort of "business logic" might come from. :)
This is amazing! Is there a way to subscribe for updates on this?
Working to get the Steam page up soon and I'll be posting a Show HN