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by adrianmonk 822 days ago
I believe the comment above is talking about the game running as a simulation within another instance of the game. Each instance of the game has a state. Game G1 has state S1, game G2 has state S2, etc. I think they're asking if there's any S1 that can be chosen so that S2 = S1.

You might need 2 or more layers, so whatever number of layers you need (if this is possible, you'd have some sequence infinite sequence (moving through layers) like (S1, S1, S1, ...) or (S1, S2, S1, S2, ...) or (S1, S2, S3, S1, S2, S3, ...).

The length of the repeating pattern (subsequence) is going to be a positive integer, so I don't think real numbers are relevant, if that's the question.