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by qooiii2
813 days ago
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Something like an STM32 Discovery board is a good option for recapturing the mid-90s magic. You can get a ~200-MHz Cortex-M4 or M7 with a few MB of flash, external SDRAM, and a display for less than $100. They have really basic hardware 2D accelerators. The on-chip peripherals are well-documented, but off-chip peripherals require some digging to figure out how to program correctly. You can debug with GDB surprisingly easily, or find a Forth to throw on there and just start poking registers. |
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You can run full blown Linux efficiently at 500MHz or 600MHz processors like STM32MP1 processors, powered by AA batteries or other small battery packs.
There's also SAMA5D2, and a few other competitors in this space (both above, and below, the STM32MP1).
When we're talking about "consoles", that's "plug-and-play executables", meaning you now want a proper compile / library -> ELF + loader == Linux kernel, security, etc. etc.
Besides, a DDR2 chip gets you like 512MB of RAM for $4 and easily fits within the power-constraints of AA-batteries. There's very little benefit to going to the microwatt-scale devices like STM32 Discovery.
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Microprocessors for the win. Entry-level MPUs exist for a reason, and there's a ton of them well below Rasp. Pi in terms of power / performance.
There's many at the 2D level of graphical performance, but 500MHz is still a bit low for this. You'll probably want to reach into faster 1000MHz / 1GHz MPUs and push into STM32MP2 if you're reaching into 3d levels of performance. (Which is beginning to look like a cut-down cellphone chip really)