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by diegof79
824 days ago
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The Mac-only support wasn't an issue. I love Sketch, and I used to like it more than Figma. What happened is that Figma resolved many things that were a headache with Sketch: - No more file-sharing issues. Designers are not good at using tools like git. I used git+lfs to store my designs, but most of the design team used Google Drive or Dropbox. In both cases, you end up in a situation where the file you are looking at is not up-to-date. Figma removed that issue. - Design reviews: Collaborating on the same design as in many Figma demos is rare. However, playing with the design in a remote session is common during a design review. - The pace of updates: Figma moved faster to improve the editor's UX. The auto-layout, styles, components, and variables are good additions to everyday work. It took Sketch a while to update the editor's UX. There is no return once the team purchases the Figma subscription instead of renewing Sketch. When I started using Figma (around 2019), I hated its slowness and missed some Sketch features. Our UX team adopted Figma, and only a few designers continued using their Sketch license (I was one of them). But, it didn't make sense to not align with the rest of the team (for the reasons mentioned before). I haven't used Sketch since then. Sketch added many sharing features, but there isn't a solid reason to go back and convince the team to migrate their designs. |
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