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by ska
827 days ago
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> Vision. Computer vision keeps getting better. Depth sensors are widely available. Interpretation of 3D scenes kind of works. A decade ago, the state of the art was aligning an IC over the right spot and a board and putting it in place. I disagree, at least with this as evidence for your 5 year timeline - computer vision has been improving, yes, but nothing earth shattering in the last 5 years that I've seen. We've seen good incremental improvements over 30 years here but they don't seem to be approaching "good enough" yet, at least not in a way that would give me confidence we're at an inflection point. Most of the most recent interesting improvements have been in areas that don't push the boundaries - they make it easier to get closer to state of the art performace with less - fewer sensors, less dimensional & depth info, etc. But state of the art with expensive multiple sensor setups isn't good enough anyway, so getting closer to it isn't going to solve everything. Same with the 3D scene stuff still people have been plugging away at that for 30 years and while I think some of the recent stuff is pretty cool, still has a long way to go. Whenever you start throwing real world constraints in the limitations show up fast. |
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Which gets us, for example, cost-effective robotic weeding, and sorting of recyclables. When each sensor only needs about a smartphone's worth of processing capacity, and cameras are cheap, they can be applied in bulk to mundane tasks.