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by skoocda 821 days ago
Probably worth mentioning Deepmind's SIMA if you haven't seen it yet [0]. It definitely pushes the state of the art for agent behavior in a typical game environment.

Perhaps in the future we won't code NPCs any differently from player characters- they'll have access to the full action space, with long-term memory and natural language prompts guiding their behavior.

[0]: https://deepmind.google/discover/blog/sima-generalist-ai-age...