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by egypturnash 5144 days ago
"Now, right off the top you had $10,000 for prize fulfillment."

The lesson to be learnt here? Very carefully consider your bonus goods. Will making and shipping them cost more than the extra profit they make over the base price? Price 'em out beforehand. And build in a healthy margin of error in case you are wrong.

1 comments

Kickstarter recommends providing intangible rewards. Some people just don't listen to that advice.

To me, it just indicates a lack of creativity. There are so many ways to reward people when making a game, such as allowing funders to name in-game characters or locations, or to have a say in some of the game design. Posters and t-shirts seem like very lazy rewards. And costly of course.