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by soulbadguy 830 days ago
> Developers should "opt in" for unsafe instead of "opt out" of it!

Why ? C++ guiding principle is zero cost abstractions.

1 comments

It's "zero cost abstractions over what you would write by hand". If you argue that anyone doing array access should be doing bounds checks when in doubt, a C++ compiler performing bounds checks would still be considered zero(additional)-cost.
Well, when you are not in doubt you don't want unnecessary bounds checks.
If you can communicate to a human that a bounds check isn't necessary, you can communicate it to a compiler.
I'm all for better tools to help the compiler figure things out. Here is an example where I can't communicate the invariants to the compiler:

``` std::vector<int> v; ... v.push_back(2); std::sort(v.begin(), v.end()); // no need to check i < size because we know we will find value 2 somewhere in the v. for (int i = 0; i < v.size(); ++i) { if (v[i] == 2) return i; } ```

Note that in C++ you can manually mark code after the loop as unreachable, which would indeed skip the size check. But that's as bad as not checking bounds in the first place.

No...