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by nsypteras
828 days ago
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Clearly an extremely impressive demo and congrats on the launch. I do wonder how often the bugs Devin encounters will be solvable from the simple fixes that were demonstrated. For instance, I notice in the first demo Devin hits a KeyError and decides to resolve it by wrapping the code in a try-catch. While this will get the code to run, I immediately imagined cases where it's not actually an ideal solution (maybe it's a KeyError because the blog post Devin read is incorrect or out of date and Devin should actually be referencing a different key altogether or a different API). Can Devin "back up" at this point and implement a fix further back in its "decision tree" (e.g. use a different API endpoint) or can it only come up with fixes for the specific problem it's encountering at this moment (catch the KeyError and return None)? |
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Somewhat related: is anyone else not really impressed by Devin fixing the errors that are very preventable with a stricter language like Rust? The demo shows Devin coding in both Python in Rust, but I consider the latter being way less energy intensive in terms of maintenance. Then again, exhaustive pattern matching and strict typing won't get you lots of VC dollars these days.