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You don't know what you're talking about. LCDs were completely unusable until the mid 2000s, even then they were all 60Hz/75Hz with no black frame insertion, which made any animation what so ever, even text scrolling blurred to crap. It took me years to figure out that this was why I suddenly couldn't read any text scrolling on logs on terminals. Yes, CRTs, flicker, it's a feature, it prevents motion blur. You're meant to put them up to 85Hz or so and flicker becomes less of an issue. There are two different types of flicker, the flicker fusion threshold, which is when humans still see flicker when looking directly at a flickering light source, and just general perceptible flicker, which can be seen easier at the corner of your eyes and in my experience goes up to 100s of Hz. The latter is an issue for all CRTs, and basically all LCDs up until 2015 or so when they started pushing flicker free. Before 2015, basically all LCDs flickered, typically between 100Hz-300Hz, and it was always visible, and also left artifacts on the screen during image panning (such as in a 3D game or when scrolling a map). Yes, low end CRTs had lots of blur but by the late 90s any mid ranged model had somewhat acceptable levels of blur, and moreover much less blur than you get the moment an image pans across an LCD. As an experiment, if you simply move an image across the screen at 15pixels per frame on a 60Hz LCD, it will already be blured to hell. Those Apple monitors have terrible grainy coating which some monitors choose to have for some reason. There's no tradeoff there, since there are plenty of LCDs without it. They also have bad viewing angles like all IPS contrary to marketing. The only advantage they have is high pixel density, and high color gamut which may or may not be functional or desirable but this is another can of worms. Wide gamut on a monitor is not just automatically good. |
I used CRT for years until 2024 and I've lost count of how many Dell Ultrasharp and Apple LCD screens I've owned.
> LCDs were completely unusable until the mid 2000s
We're talking about monitors today. 2024. I switched to LCD in the mid 2000's when they became usable.
> Yes, CRTs, flicker, it's a feature, it prevents motion blur. You're meant to put them up to 85Hz or so and flicker becomes less of an issue.
It's a feature that I hated and caused a lot of pain. Maximum mine could do was 75 Hz. An 85 Hz screen was very expensive back then. And the flicker would still be crap even at 85 Hz.
> As an experiment, if you simply move an image across the screen at 15pixels per frame on a 60Hz LCD, it will already be blurred to hell.
Talking about the blurry low resolution. LCD is sharp. Not talking about pixel response time. We have 144hz+ LCD screens now. There were no 4k CRT displays BTW. Pixel response time on gaming LCDs is 1ms nowadays.
> Those Apple monitors have terrible grainy coating
Apple displays are glossy, not matte. The matte coating is optional on external XDR displays. Typing this comment now on my Apple 16" XDR display which is glossy, like a CRT. No grainy matte coating on this screen.