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by dtaht
832 days ago
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most games run at 64Kbits/sec or 120Kbits and FQ helps those "mice" flows a lot, by giving them their own lane. If also, the greedy protocols like TCP or QUIC back off on filling up buffers (via an AQM) before a gamer would notice (20ms of jitter/buffering is about right, 60ms is teetering on wrong) gamers and downloaders can co-exist happily on the same link. |
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