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by dspillett
832 days ago
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It wasn't usually a performance problem because before you hit that point you hit a more simple resource problem: up to and including Windows 95¹, GDI had significant 16-bit internals (at least partly, I assume, for compatibility with older apps), and there was a limit of 16,384 HWNDs and so that 16,384 active objects of any type that needed a HWND. This could be a noticeable limit if running a number of certain apps at once anyway, but some apps had a habit of "leaking" handles making it more common to run into. IIRC this limit never applied to the NT family (NT, 2000, XP, …). -- [1] I can't remember if this was resolved at all in the 98 releases, I imagine not |
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