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by Arrath
841 days ago
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Honestly it seems like it always has: there are a handful of dev houses using their own engine for a spread of games (e.g. EA with Frostbite, Ubi with Anvil, Rockstar with RAGE, Bungie with whatever they call the Halo/Destiny engine these days), then UE or Unity are out there mass licensed for a whole bunch of stuff, then the few less widely licensed engines like Source. |
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