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by agar
837 days ago
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> I view VR headsets and their peripherals as no different than a mouse, keyboard, and display That could be valid when VR headsets were tethered to a PC via a DisplayPort or HDMI connection and essentially mirrored the display. The Quest is closer to an iPhone or Android phone or an all-digital handheld gaming device. With integrated compute, display, battery, text input, pointing devices, mic, and speakers, it bears little functional resemblance to peripherals like a mouse, keyboard, or display with no utility unless slaved to another device. Considering I can use my Quest with no wifi or other network to log in (once initial set up is complete), it seems that the Meta back-end APIs must have broke in some way that confused the headsets into thinking they were available when they weren't. |
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