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isopede
839 days ago
I like to solve this problem in Kerbal Space Program simply by avoiding it:
My landers are designed to land sideways.
3 comments
bloopernova
839 days ago
That sideways drift was the bane of my existence. I could never quite kill all of my horizontal velocity, and tipping over was common. (Just as the article said)
I wonder how SpaceX will solve this reliably for Starship?
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stevage
839 days ago
Using SAS and RCS pointed retrograde to surface pretty much auto solves that problem.
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sjducb
839 days ago
Also solves the problem that starship’s door is so far away from the ground.
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onethought
839 days ago
It can carry 100 tons. I’m sure they can pack a ladder… or elevator… heck a smaller propulsive landing platform
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sjducb
839 days ago
But what if the elevator doesn’t work? The backup plan is a 25 meter ladder that you have to climb in a spacesuit.
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numpad0
839 days ago
SLIM was designed to land sideways and still managed to stick its head up in the sand(partially due to a KSP style engine explosion).
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I wonder how SpaceX will solve this reliably for Starship?