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by isopede 839 days ago
I like to solve this problem in Kerbal Space Program simply by avoiding it:

My landers are designed to land sideways.

3 comments

That sideways drift was the bane of my existence. I could never quite kill all of my horizontal velocity, and tipping over was common. (Just as the article said)

I wonder how SpaceX will solve this reliably for Starship?

Using SAS and RCS pointed retrograde to surface pretty much auto solves that problem.
Also solves the problem that starship’s door is so far away from the ground.
It can carry 100 tons. I’m sure they can pack a ladder… or elevator… heck a smaller propulsive landing platform
But what if the elevator doesn’t work? The backup plan is a 25 meter ladder that you have to climb in a spacesuit.
SLIM was designed to land sideways and still managed to stick its head up in the sand(partially due to a KSP style engine explosion).