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by JyrkiAlakuijala 846 days ago
Another group of incompatibility with PNG was 16 bit coding. I had a plan to add it as simply sending two 8 bit images where the second image containing the 8 least significant bits would be predicted to be the same as the first. That way it would not be perfect, but it would be 100x better than how PNG deals with it. WebP had another plan for layers and tiles that never realized, and as a consequence WebP is stuck at 8 bits.