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by sblom
837 days ago
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A game like Rogue. Slightly less obtusely, it usually was a procedurally generated dungeon-crawler with potions and scrolls and varied weapons to use against varied mobs. When you died, you were dead. Your character began each time with no knowledge and had to learn what a "cloudy red potion" happens to be this time around by drinking it or using an identify scroll. |
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