Hacker News new | ask | show | jobs
by l-p 848 days ago
I've been using Hammer since the Worldcraft 3 days, it took less than an hour of using TrenchBroom to know I'll never go back to Hammer or JACK.

It just works. The overall modelling workflow is much more efficient, it's well designed, linked groups is a killer feature, it doesn't crash for no reason and when it does crash you can submit an issue and get it fixed in a day (or fix it yourself, it's FOSS), CSG (e.g. the carve tool) produces sane geometry in a few milliseconds instead of crashing after a 20s freeze.

It also runs smooth and fast whereas hammer stutters all the time and feels like it renders its viewports and UI at 20 fps.

The apparent simplicity is a feature in itself, not a lack of functionality.

1 comments

> it doesn't crash for no reason

From my doom level editing days, this was always the biggest issue; the level editors were so very touchy, and would crash all the time.