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by subtra3t 846 days ago
Depends on what you mean by working. If you mean able to render a standard HTML5 page with a little bit of CSS and no javascript, a game engine would probably be more complicated. But to create a browser that implements most/all of the features a modern browser offers, without becoming bloated, I think that would be far more harder than any game engine we have right now.
1 comments

As a game programmer, I have to agree. Game engines exist. Non-bloated browsers do not. Simple as that.

It all comes down to the ability to manage scope. You can take a lot of shortcuts and still come up with a cool, unique game engine. Browser development, on the other hand, has been hijacked by Google. Even if you hire 50 people, all you can do is fork Chromium and add some bells and whistles.

As a result, making a game engine is both simpler and much more creatively rewarding. Of course, if you're having too much fun, you can always kill both of these advantages and try to develop a UE5-killer. But that's on you.