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by resatori 850 days ago
Upvoted because it's really easy to get lost when developing a game & engine.

I am trying this approach right now with the functional clojure 2d engine 'gdl'https://github.com/damn/gdl , which just 'organically' evolved out of developing https://github.com/damn/Cyber-Dungeon-Quest , an action RPG.

Which means that all features have been created by an actual need.