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by chromakode
840 days ago
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I got thoroughly frustrated with Deno on a side project for similar reasons (leaky node compat abstractions, kludgey interop between code that does IO the Deno way and Node modules, immature Deno stdlib, undermaintained Deno libraries, spooky bugs). I lost a lot of time to figuring out how to make things work the Deno way. Then I spent a day switching my codebase back to Node. I was struck by how much worse my code got. The Deno code made use of niceties like top level await and import maps. I needed to resort to a bundler to dedup instances of Y.js between my backend and Lexical. The Deno libraries tended have cleaner APIs (e.g. Oak vs. Koa). After I took a step back, I scrapped the Node rework and accepted my misgivings with Deno, for now. Going back to Node was kind of like playing an older game; the graphics were great at the time but now that I've seen what a 2023 backend Typescript codebase looks like, I don't want to go back. |
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