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by eigenket
851 days ago
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I feel like matrix multiplication/linear maps are kinda the "wrong" things to be considering when you're talking about applying them to lines or shapes in euclidean space. For example there is no linear map which maps a line (or segment) through the origin to a parallel line (or segment of the same length) that doesn't pass through the origin, even though these are clearly just the same object shifted around a bit. A much more natural set of operations is (IMO) the affine transformations since then I can move things around as you expect. I find dealing with linear maps of lines or circles or polygons a bit unintuitive. |
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That's why god (well, projective geometrists) made homogeneous coordinates. Without them geometry isn't much fun when using linear algebra (as you have way too many special cases).