| I often think a full rewrite is needed. I woke up this morning with an odd thought. User interfaces are hard, they are not many but we have people who are really good at designing those, we also know how to user test them. Election programs are non binding, you can say one thing then do the exact opposite after winning. (Referenda are also complicated.) It doesn't seem to make sense in the modern age to be able to change your vote every x years. It's a great formula for [say] the 17th century. What if we designed a really neat configuration page for the government and allow people to change whatever settings exposed to them. You check a candidate you like and with each option their choice is the default. If you don't agree with something you simply change it. Then, one by one we take the topics away from the politicians so that they can focus on the rest of the work. For choosing the party you get 3 up and 3 down votes that you may spend however you like. A separate election is held to chose the team to populate and work on the interface so that gradually more and more topics get exposed. Their job would also be to research and estimate how familiar the population is with a topic along with a budget to educate the voter. It would be enlightening for the candidates as well. Eventually we can shut down the legacy system and have one or more nudgeable robot overlords. Don't worry, I'm sure the dream will fade in a few hours. |
https://en.wikipedia.org/wiki/Liquid_democracy#:~:text=The%2....
It basically lets each citizen choose between direct or representative democracy, per issue, and does away with arbitrary things like election dates and even candidates (you can "elect" any other citizen to vote on your behalf, as can they). The only reason we don't have it is because it's basically impossible without software. Even very complex ranked choice voting can be tallied manually.