As for our mention of XBox on https://castle-engine.io/features : the point I wanted to say there was that we have "development" version of Xbox, as provided by Microsoft. Though it doesn't matter much nowadays, since retail Xbox versions can also be used for development, from what I read. I edited that statement to say this
"""
XBox (we have the hardware — even devkit, though "developer mode" can also be activated on a retail version of Xbox).
"""
Thanks for the detailed response! That sounds amazing. I’ll try to keep track of this to eventually try it out, I’ve been chafing at the bounds of Three.js and I think the whole web game ecosystem could use a method/tool infusion from mainstream game development.
And gotcha on the Xboxes, sorry if that was rude - clearly HN thought it was! I had no idea that there were special developer Xboxes. And in general was expecting a much less organized operation lol, you seem very on top of your game
And gotcha on the Xboxes, sorry if that was rude - clearly HN thought it was! I had no idea that there were special developer Xboxes. And in general was expecting a much less organized operation lol, you seem very on top of your game