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by cageface 5153 days ago
You may not be old enough to remember this, but this isn't the first time that games have been so dominant in popular culture:

http://en.wikipedia.org/wiki/North_American_video_game_crash...

There were several reasons for the crash, but the main cause was supersaturation of the market with hundreds of mostly low-quality games which resulted in the loss of consumer confidence.

Sound familiar?

1 comments

Not really because people were paying for this. They don't have to pay to play scamville.