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by Oddskar 849 days ago
I randomly started playing through Theme Hospital, and I'm now almost at the last level.

I must say: in general it hasn't held up very well. There are so many mechanics that are extremely poorly explained that are fundamental to the game. E.g. epidemics and earthquake/machine strength. Trying to micromanage all of the gameplay systems that are quite annoying to begin with doesn't end up being .. fun.

As a child I'm sure I liked it because it was goofy and approachable, but playing through it now I doubt I ever got through the levels where managing epidemics is important.

2 comments

was that the old theme hospital or CorsixTH

about a year ago I got most of the way through CorsixTH before realising a few things didn't behave as they did in the original, namely epidemics

I went back and completed the original instead

It's the original TH.

Epidemics is a pretty bad gameplay system. Especially considering patients going between buildings automatically fails it; which makes it almost completely broken. On some maps buying some particular buildings is a complete foot-gun due to this.

Curious what you prefer about the original epidemics. As a rule we try to balance quality of life improvements with faithful implementation and lean towards faithful when a change is controversial.

For our own protection we do not reverse engineer though so the goal is similar to what can be observed and fun to play.

Just wait until you find the fax machine mechanic xD
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