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by CrimsonCape
856 days ago
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Any idea why the example image in the OP link appears to be running at sub-optimal framerate? What is the expected ECS overhead per frame (not including graphics interaction, i.e. code specifically in the ECS model)? Since an ECS is typically a flattened scene graph, is there still a game loop? Wouldn't be necessary, correct? You only need to respond to the inputs... |
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