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OK, I'll bite. While I agree with many of your criticisms, some are IMHO incorrect. - Apple did Firewire at a time when it was the leading interface for professional video stuff. As Apple marketed their computers to video professionals back then, it made a lot of sense. Also, USB 2.0 wasn't on the market yet or hardly had any adoption, and FW was pretty much the only modern high-speed serial interface. At the time, FW was also a much more capable (if more complex) interface than USB. After USB 2.0 got more adoption, FW 800 was released with almost twice the bandwidth of USB 2.0. - Forcing USB C adoption upon the industry was a good thing, just like getting rid of floppy disks, serial and parallel ports, and Flash (the latter one being debatable as the beginner-friendly authoring system still leaves a big gap that hasn't been filled since). The transition period was admittedly very painful with all the adapters. But now pretty much all devices charge via USB C, just how neat is that? I know that Apple didn't give up Lightning for USB C in iPhones voluntarily, so they needed a bit of help by the EU in their own mission here :) - They reversed on the touch bar, thus admitting their mistake. It was indeed horrible, though. - The glowing Apple on the lid hasn't been there any more for a decade or so - Dev tools aka Xcode are free, the fee you're probably referring to is for getting stuff into the App Store In the end, you're correct - haters gonna hate, Apple will be Apple, people will buy their stuff anyway. |