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by pzo 858 days ago
Depth estimation improved a lot as well e.g. with Depth-Anything [0]. But those are mostly relative depth instead of metric. Also when even converted to metric they still seems have a lot of pointclouds at the edges that have to be pruned - visible in this blog [1]. Looks like those models trained on Lidar or Stereo depthmaps that has this limitations. I think we don't have enough clean training data for 3d unless we maybe train on synthetic data (then we can have plenty, generate realistic scene in Unreal Engine 5 and train on rendered 2d frames)

[0] https://github.com/LiheYoung/Depth-Anything

[1] https://medium.com/@patriciogv/the-state-of-the-art-of-depth...