| > Well, all other V1 Apple products weren't half-assed, or at least when they were, they offered something more than the competitors. The first iPhone/iOS didn't? It had no apps, no MMS, no 3G > Meta Quest 3 is better on everything, despite eye tracking Apple is using eye tracking as an UX, so that "despite" is very big. That being said, I don't understand eye tracking UX, it seems to go against human nature to me. (I'm not continuously looking at my HN windows rn while typing this message) > and the image quality(because it's expensive as hell). There are many things for which even just 15% improvement changed them from interesting to a revolution. LLMs, capacitive touchscreens just to name a few. I could accept that the sames goes for VR I'm clearly on the side "I see nothing the Apple Vision Pro is good for". The examples I've heard are pretty much "watching youtube while cooking": Well, buy a XREAL Air AR at a tenth of the price, and it'll follow you rather than keeping at a fixed position. But I can see how the differences between Meta Quest 3 and Apple Vision Pro can actually lead to completely different outcomes. |