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by tiltowait 855 days ago
The AVP feels very much like a product with enormous, as-yet undelivered potential. Anyone not willing to take a gamble and wait it out ought not to be an early adopter. Future generations will reduce or eliminate the pain points, lower the price, etc. For the foreseeable future, I expect that even most people who like it won't use it as much as they hoped.

I'm very bullish on its potential, but I haven't put my money where my mouth is. There are other, more important, more immediately useful things I can and should spend those thousands on. I've been telling myself that if my bonus is at least $4k bigger than I expect, I'll buy one. Truthfully, I'm not sure if I will even at that point. We'll see (hopefully).

2 comments

People have been saying that about VR headsets in general, but when I got mine and beat HL:Alyx--which was admittedly pretty fun--the only games I came back to were beat saber and that bow and arrow game in "the lab", I gave a try to a bunch of other games, including NSFW ones, and the magic isn't there, what you get out of it is not worth all the hassle of using a VR headset.
> The AVP feels very much like a product with enormous, as-yet undelivered potential. Anyone not willing to take a gamble and wait it out ought not to be an early adopter.

This is Apple. You got all you're going to get. If you want more, you have to wait for AVP2 because they'll either software lock features to it or find some way of having hardware that AVP doesn't and thus can't support new software features.