|
|
|
|
|
by ChicagoBoy11
859 days ago
|
|
One of the challenges is that a lot of his complaints are things that you can EASILY see being addressed -- most other VR headsets benefit from 3rd party straps that make a hugely significant difference in comfort, the app ecosystem hasn't even begun since folks. haven't had a device available, so hopefully there'll be many more use cases, Apple internally already has mirroring of multiple screens, etc. Yet my fear is the quality, speed, and assuredness of these improvements are kinda correlated with how well or how badly the market for this device does. My fear is that it doesn't reach the scale necessary for Apple and others to make the kind of investment in it we'd like to see, and for many years we'll have this go the way of those esoteric Macs of which they might make one or a couple, and leave it at that. |
|
I buy and judge a product for what it does RIGHT NOW, not for what I'm hoping the manufacturer could fix down the line, long past the return window. So asking consumers to gamble with 3500+ on what might be, is a tall order.
Maybe Apple should have kept it longer in the oven and not rush to half-bake it, selling what's obviously designed to be a dev-kit, as an end user product using users who paid $3500 as beta testers.
Steve Jobs would be spinning in his urn. He always understood you never release half baked products to consumers.