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by Emma_Goldman 854 days ago
I get that this is a humourous and offhanded comment, but it's the equivalent of saying that basketball is 'just bouncing a ball'. A surprising amount of complexity emerges from putting teams of humans into a competitive sandbox environment with conflicting goals to, in each example, 'put the ball in the other team's basket', or 'click on the other team's avatars until they die'. They also overlap in that both are ultimately based on entering a skillful kinesthetic flow state, of becoming one with the ball, or your digital avatar, and gliding seamlessly, through muscle mechanics you've trained over hundreds of hours, through situations which are dynamic and non-identical because they involve opposing humans capable of interactivity and learning.

I've never really understood why FPS games are considered 'dumb'. All video games leverage our innate capacities of entertainment to fix our attention on unreal worlds, often to distraction, even addiction. Given that, it's difficult to transpose ideas of high and low brow onto the medium. The whole enterprise is dumb by design.

1 comments

I agree actually, I just went with the maximally reductive description to make a point.