I think plagiarism is a bit far, but I definitely understand why others think your game is extremely derivative of Advance Wars. Could you elaborate on what makes your game special?
It expands on the formula with new units, buildings and gameplay elements like you’d expect from a new entry 20 years later. It also doesn’t take itself too seriously.
You can play on any device at any time, in sync or async games and interact with other players.
It comes with the exact same map and campaign editors we are using to build the game. You can collaborate with friends on a campaign and share them with anyone.