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by tlow 862 days ago
I think you're asking many questions here:

1. How do I finish something?

2. How do I create something other people will find useful?

3. How do I monetize my hobbies?

4. What should I make with Rust?

What answers do you think you need? Maybe you already have the answers. If you wish to do something, do it.

I would suggest only a framework that is essentially to think in prototypes.

1. Focus on quantity, not quality. Make 10-20 things.

2. Think simply. Do some small planning at the outset. Don't expand scope.

3. Release early and often. - Set a schedule, follow it. Release whatever you have when the time is elapsed.

4. Define your goals and measure results in some objective form.

5. After you complete this cycle, find a combination of what you enjoyed and what others are using/enjoying and iterate again.