| I think you're asking many questions here: 1. How do I finish something? 2. How do I create something other people will find useful? 3. How do I monetize my hobbies? 4. What should I make with Rust? What answers do you think you need? Maybe you already have the answers. If you wish to do something, do it. I would suggest only a framework that is essentially to think in prototypes. 1. Focus on quantity, not quality. Make 10-20 things. 2. Think simply. Do some small planning at the outset. Don't expand scope. 3. Release early and often.
- Set a schedule, follow it. Release whatever you have when the time is elapsed. 4. Define your goals and measure results in some objective form. 5. After you complete this cycle, find a combination of what you enjoyed and what others are using/enjoying and iterate again. |