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by zamadatix
857 days ago
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Very fun for 256 bytes. The script itself looks beautifully compressed as well. I think gameplay is a bit dampened by the scale of the board vs your character though. In Frogger (at least the one I remember) the cars are the same size as the player. Here they are double height which quickly turns it into a game of trying to tap as fast as possible even when you're only trying to pass one oncoming car a few levels in. One thing I don't understand is the role of the "</svg>" closing tag. I didn't immediately see any reference to an open or closing svg tag anywhere in the source. |
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Why was this code and a lot of similar code posted to github only 2 hours ago?