|
|
|
|
|
by kevingadd
859 days ago
|
|
To be fair, it seems like all the game consoles that shipped with NV chips in them have been fairly successful, or their failures were explicitly not related to the parts of the silicon that NV designed. Other than perhaps the jailbreak issues the launch Switch had... And Geforce mobile parts are still quite popular in laptops. It makes me wonder how much of the difficulty is "hard company to work with" and how much is just "weird constraints make integration a pain" - I still don't know if they don't want to open their drivers, or if they can't for IP reasons. |
|
For Nintendo Switch. they picked it up was mostly due to Nvidia being very desperate for a win, willing to sell it for cheap, using older technology and node all while having very little driver support. ( Also I remember Jensen loves Nintendo )
> I still don't know if they don't want to open their drivers
Drivers for GPU is pretty much like CUDA for GPGPU. It is where 99% of the value comes from.