|
|
|
|
|
by chronofar
862 days ago
|
|
I believe this was likely referencing your topic of confusion there to at least some degree: > Historically I think Svelte went too far into magic territory, where it's not 100% clear why things work a certain way, and that's something that we're rectifying with Svelte 5. Svelte 5 uses a different approach to reactivity using runes: https://svelte.dev/blog/runes |
|