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by mrtksn
869 days ago
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It’s very hard to understand what Android’s up to because it can do anything. Also, you can’t tell what the back button will do - is it going to close the app or go back? On the other hand iPhones are very predictable. There’s one button or one gesture that takes you home and one gesture to take you back. Also, apps always stay with their limits, don’t blend in the OS beyond notifications,widgets and playback controls. That’s also part of the reason why Apple wants to keep it as a walled garden. iPhone’s are miles ahead of any Android in ease of use. Once you deep dive, they might be about the same but Apple still has the consistency advantage. |
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I've yet to encounter a single app that “closes” when pressing the back button…
> or one gesture that takes you home and one gesture to take you back.
And while gestures are ok in terms of UX, they aren't discoverable at all, hence my argument about bigger barrier to entry for beginner with iOS.
> That’s also part of the reason why Apple wants to keep it as a walled garden.
Nope, the reason is a mix of company's culture and profit motive. Since job's death Apple has largely departed from its former design consistency obsession.
> Once you deep dive, they might be about the same but Apple still has the consistency advantage.
The consistency advantage Apple has only exist compared to different Android phones (jumping from one Android brand/OS version to another is generally confusing), but it only matters when you change phones, and people have refrained to upgrade their iPhones to newer iOS version for years now so jumping to a new iPhone also come with a feeling of confusion if you were used to a former iOS version.
As I said before, most of what you're talking about doesn't really exist except on Apple's marketing and fanbase mind.