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by ertian
871 days ago
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That's why it has to be lightweight. The thing that would drive prices down and keep ads at bay is competition. Since setting up a new streaming service is difficult-bordering-on-impossible, the players are protected from competition and can squeeze their customers. In other markets, if you had a lightweight payment system that isn't just a component of a walled garden (ala Medium or YouTube), you could see actual competition. Then, if some player started showing ads or raising prices, people could just up and move elsewhere. Imagine the early internet if we didn't have HTTP & HTML. It would have been a bunch of specialized AOL- or CompuServ-type walled-garden services, each of which could have wrung their customers dry. That's the world we ended up with in streaming. But the WWW doesn't have a mechanism for simple payments, so payment infrastructure can be used to lure and trap content creators. That's why we need a simple, lightweight, portable and open payment mechanism, to complement open web protocols. |
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