|
|
|
|
|
by anileated
872 days ago
|
|
The point of a pointer is that it should stand off against the things it points at. A usual GUI for the most part has straight edges and certain symmetries. A cursor that is similarly symmetric will blend in more easily, and get visually lost. Which way it tilts is secondary, the irregularity of the tilt itself against the rest of the interface is key. |
|