Hacker News new | ask | show | jobs
by wkat4242 867 days ago
Could be, but the #1 reason for sickness is moving in VR while not physically moving. Like on the Oculus moving with the stick which the VP doesn't have.

This is simply a requirement for most games, there's a really tiny subset with the user in a small space where they only move naturally by actually moving. Like Beat Saber. I think this is one of the reason it's so popular. I personally don't care for this kind of game, I love exploring complex environments.

It's true that some people still get it, often due to low framerate or vergence accommodation conflict. But these issues can be avoided with high framerates and not sticking stuff too close to the user.

The remaining users that are still experiencing some nausea are really few and far between.