| I think it's the same reason I guess why people mourn e.g. BeOS. The Atari was a nice system, but it wasn't ground-breaking. The Amiga was decades ahead of it's time and could have been so much more if Commodore had any business-savvy. It's hard to overstate the impact of seeing an Amiga A500 in full flight, coming from the previous generation of 8-bit machines. It felt like it was straight from the future (and still does in many ways). It also straddled the line perfectly of being ridiculously powerful for the era yet simple enough and approachable for a kid/teenager with dedication to understand it on a level that simply isn't possible these days. To quote myself from an article I wrote on the floppy disk[1]: "I’ve been thinking a lot recently about what it is exactly about the Amiga that captures me in a way that no other computer ever did. Part of it is I think because the Amiga was the last system that was simple enough that one person could reasonably hold the entire machine in their head. It was complex, true, but with enough studying and time you could know pretty much everything about every single bit of the Amiga’s memory space, workbench, the custom chips and so on. That’s what makes it so special and endearing. That simply doesn’t exist on other platforms. I mean modern systems are amazing - and I’ve worked on some serious big-iron hardware in my time - but you could spend an entire lifetime now simply becoming an expert in one tiny piece of the whole system. Modern computers just don’t have the accessibility that the Amiga had, and it straddled the divide perfectly between being simple enough to know it and love it, yet powerful enough to do things you’d never dreamed possible." [1]=https://www.markround.com/blog/2019/12/30/back-to-the-floppy... |
Accessibility, and ergonomic access to the power of the machine definitely has a lot to do with it. Blitz Basic is a good example. With Blitz on the Amiga you could write hardware hitting games, native GUI apps and command line tools out of the box, with no dependencies and none of the tedious configuration and administrative work that now accompanies supposedly high-level languages today.
You'd think that in 2024 our high-level language environments would be even more ergonomic, that you could open a window, play a sound or draw something in one line of code, out of the box. But we've let that fall by the wayside. It frustrates me every day when I think back to the future I imagined as an Amiga user.
I really hope that the Amiga's accessibility and immersiveness is something we can revive in some way. Our systems are now very complex, but I don't believe that should preclude such complexity being within a humane, ergonomic framework that can be navigated and known.