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by mambodog 5161 days ago
Photoshop implements these features using vector masks, which mean you can scale your shapes after creating them without any resampling/pixelation. How many steps would it take to do the same in GIMP? It's not just about not grokking it, it's about having tools to get shit done.
1 comments

GIMP has a similar vector paths feature if that's what you want.

But the question above was about having a simple tool to draw boxes, just like Mouse Paint on the Apple ][ had.

I'm pretty sure GP was talking about being productive as a designer, which means being able to do things really, really fast, with next to no effort, while retaining as much flexibility as possible. I think it's great that GIMP exists and is free and open source, but for people who actually have deadlines the GIMP workflow just doesn't cut it a lot of the time.
I think you are wrong, a designer who is used to GIMP will have a faster workflow with GIMP, it's that simple.
If you take a GIMPdesigner and give them a weeks training in Photoshop will they still be faster in GIMP? Will the additional speed offset the cost of a weeks course? Are there many professional designers who aren't already familiar with Photoshop?

Farmers who plough there land with an ox may initially be faster then when they get their first tractor but that won't last long.