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by davidkircos 875 days ago
The `quadratic-multiplayer` service is designed to be scaled vertically. Once we hit that limit, we will need to come up with a way to route traffic to servers based on what file a user is accessing and what server is hosting that room.

Every other service can be scaled horizontally today. However, the Rust services are very efficient at processing traffic, and a single node can handle significant usage.

1 comments

Gotcha, makes sense. I've heard stories of vertical scaling going a *long* way for multiplayer servers if they’re essentially relaying messages.

> we will need to come up with a way to route traffic to servers based on what file a user is accessing and what server is hosting that room

Shameless plug, but you might like https://plane.dev for this.

Plane.dev looks awesome. We will check it out!