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by leetharris
875 days ago
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Very cool project! I think JS is very underrated for quality games. Another "easy" optimization opportunity: don't use .forEach() unless necessary. I noticed it was used in the benchmark. .forEach() has the overhead of a function call on every iteration, you can't break out of the loop early if needed, and the scoping is different depending on whether or not you use a classical function or an arrow function. |
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