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by shirogane86x 871 days ago
- the games were very buggy

- gen 1 pokemon are very basic and probably some of the worst in the series (subjective)

- the games are extremely unbalanced, and many types have only one evolution line while others have a lot, there's no uniformity (gen 1 has only 1 dragon and 1 ghost line)

- the lack of physical special split hits many types insanely hard and they never balanced for it (i.e.: Ghastly line is a special attacker but is the only ghost type, ghost type is physical for some reason)

- gen2 is basically non linear for most of Johto, which completely destroys the levels on the gym leaders and the wild pokemon. The Kanto section has similar issues. And red is only difficult because it's insanely overlevelled compared to everything else

- gen 2 gym leaders don't have Johto pokemon (lol)

- trainer AI, especially in some instances, is very weirdly programmed (Blaine for example uses healing items on full HP pokemon for no reason)

- lack of moves means even late game, trainers have start-of-game moves ( blue has a rhydon with tail whip and leer, but no ground or rock moves. And an Exeggutor with no grass or psychic damaging moves. And he's the final boss)